Stuff I made in Blender

Rings V.4.0

Rings V.4.0

Latest image in the series... Only really did it because I wanted to see how array objects + curve fitting worked. Chain looks decent.. Pretty good image if you ask me.

Rings V.4.0.Jpg


Bullets and Casings

Bullets and Casings

This is a re-creation of one of my earlier scenes. I added HDRI and AO/GI with full shadow precision (At least every other pixel). Also made the ground reflective, and added slight DOF. Only post-pro was a slight noise reduction. Render time was 28 Hours using Yafray.

Bullets and Casings.Jpg


Splash!

Splash!

End of year core project, the wiring on the lime is a metaphor for my technically tainted view. This is possibly the highest resolution liquid sim I've ever done.

Splash!.Jpg


Red Wine

Red Wine

A dynamic fluid render. Yes, I know it looks like blood... This was mainly a revision of another person's work, and I focused on modifying the transperancy settings as well as rebuilding the wine glass.

Red Wine.Jpg


Caustics

Caustics

This was a test render to see how well yafray could handle caustics. I tried doing as high of definition as possible, looks pretty good I think.

Caustics.Jpg


Jack Knife

Jack Knife

Three different renderings of my Jack Knife model. Each image has a different HRDI map (labled). This was my first try at a low polygon model, it only has 910 verts.

Jack Knife.Jpg


Chrome Marbles

Chrome Marbles

Well, everyone has at least one picture of just spheres with really cool reflections, this is mine. Rendered in yafray with HDRI background and full GI.

Chrome Marbles.Jpg


Orniments

Orniments

A nice little Christmas themed creation, rendered in Blender internal using AO.

Orniments.Jpg


Ring on Concrete

Ring on Concrete

As far as realism goes... this is my best work. It's simple, but its effective. Setting up all the settings for HRDI, and lining up the image with the ground which I put in was quite a feat.

Ring on Concrete.Jpg


3 Rings

3 Rings

This is my favorite HRDI enhanced image that I've made so far. It includes full GI based on the uffizi light probe, and DOF.

3 Rings.Jpg


Dart

A Throwing Dart

The "Floor" is a checkerboard pattern, so look for all the reflections on the dart.

Dart.Jpg


Old Bullets and Casings

Old Bullets and Casings

Some simple bullets and casings, rendered in Blender internal with AO. No background image, just a mesh that I made.

Old Bullets and Casings.Jpg


Cloth Ball 2

Cloth Ball 2

Another ball with cloth draped over it. Image uses: Cloth dynamics, Sampled Shadows, Texture, Raytracing.

Cloth Ball 2.Jpg


Cloth Ball

A dynamic cloth draped on a sphere.

Image uses: Cloth dynamics, Sampled Shadows, Texture, Raytracing.

Cloth Ball.Jpg


Waysted Productions Logo

Waysted Productions Logo

A Cinema 4D render, dynamic cloth, soft shaded shadows, raytracing... awesomeness.

WaystedProd.Jpg


Reflective Monkeys

A simple image constructed out of the "Monkey" model.

Image uses: Backround image, Reflection, Refraction, Raytracing.

ReflectiveMonkeys.Jpg