Stuff I made in Blender
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Rings V.4.0 Latest image in the series... Only really did it because I wanted to see how array objects + curve fitting worked. Chain looks decent.. Pretty good image if you ask me. |
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Splash! End of year core project, the wiring on the lime is a metaphor for my technically tainted view. This is possibly the highest resolution liquid sim I've ever done. |
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Caustics This was a test render to see how well yafray could handle caustics. I tried doing as high of definition as possible, looks pretty good I think. |
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Jack Knife Three different renderings of my Jack Knife model. Each image has a different HRDI map (labled). This was my first try at a low polygon model, it only has 910 verts. |
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Chrome Marbles Well, everyone has at least one picture of just spheres with really cool reflections, this is mine. Rendered in yafray with HDRI background and full GI. |
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Orniments A nice little Christmas themed creation, rendered in Blender internal using AO. |
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3 Rings This is my favorite HRDI enhanced image that I've made so far. It includes full GI based on the uffizi light probe, and DOF. |
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A Throwing Dart The "Floor" is a checkerboard pattern, so look for all the reflections on the dart. |
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Old Bullets and Casings Some simple bullets and casings, rendered in Blender internal with AO. No background image, just a mesh that I made. |
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Cloth Ball 2 Another ball with cloth draped over it. Image uses: Cloth dynamics, Sampled Shadows, Texture, Raytracing. |
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A dynamic cloth draped on a sphere. Image uses: Cloth dynamics, Sampled Shadows, Texture, Raytracing. |
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Waysted Productions Logo A Cinema 4D render, dynamic cloth, soft shaded shadows, raytracing... awesomeness. |
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A simple image constructed out of the "Monkey" model. Image uses: Backround image, Reflection, Refraction, Raytracing. |
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